|  This 
	is an archived, inactive site.
 The HyperMatter project 
	occupied a significant amount of my time and energy for a few years, and a 
	lot of work was created in the process. This archived site is presented to 
	show the extent of that work, particularly in the 'Demos' and 'Tutorials' 
	sections. Please note that the
      Second Hature Industries HyperMatter
      website presented here (www.2n.com) was frozen for posterity on January 1998, and
      represents the state of affairs at that time. It is in no way intended to be a
      current website for any existing or future product, other than the original HyperMatter
      for 3D Studio MAX plugin released by Second
      Nature Industries, and is
      presented for informational purposes only. |