Below
are a few early results experimenting with QuickTime VR movies
direct from 3DS MAX, using Brazil
r/s' 'Panorama' camera model. The camera has a 360° field-of-view, enabling complete panoramas
to be created in a single image - using a similar projection to a Spherical
Environment Map. This image is then converted into the QuickTime
Cubic VR format for display
I'll
post more movies as I get time - you will need QuickTime
installed to view the movies.
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Gummi
Blobs Keep Fit
HDR-lit
with Brazil's Wax Shader
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Velvet
Bubbles
Lit
with Area lights/HDR, 3-bounce radiosity,
and using Brazil's Velvet Shader
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Sibenik
Cathedral #1
Original
Model by Marko
Dabrovic
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Sibenik
Cathedral #2
Original
Model by Marko
Dabrovic
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City #1
- evening
HDR-lit with
Greeble-generated model |
City #2
- afternoon
HDR-lit with
Greeble-generated model |
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Copyright ©
2010 Phil Wolstenholme. All Rights Reserved.
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