Below are a few early results experimenting with QuickTime VR movies direct from 3DS MAX, using Brazil r/s' 'Panorama' camera model. The camera has a 360° field-of-view, enabling complete panoramas to be created in a single image - using a similar projection to a Spherical Environment Map. This image is then converted into the QuickTime Cubic VR format for display

I'll post more movies as I get time - you will need QuickTime installed to view the movies.

 

Gummi Blobs Keep Fit
HDR-lit with Brazil's Wax Shader
Velvet Bubbles
Lit with Area lights/HDR, 3-bounce radiosity, 
and using Brazil's Velvet  Shader
Sibenik Cathedral #1
Original Model by Marko Dabrovic
Sibenik Cathedral #2
Original Model by Marko Dabrovic
City #1 - evening
HDR-lit with Greeble-generated model
City #2 - afternoon
HDR-lit with Greeble-generated model
Copyright © 2010 Phil Wolstenholme. All Rights Reserved.